ArcaneMultiplayer

The magic is better together.

Return to the castle with your friends. Explore the grounds, take to the skies, and make a little magic of your own.

Community servers
Join one, or host your own
Release 1.12.0
Testing build, 8 November
Up to 128 players
Per server, on Steam, Epic or Linux

Scenes from a shared world

Familiar places, new company

From a flight above the grounds to a quiet corner of the castle, captured in-game by players.

A character beside a towering statue and illuminated windows inside Hogwarts at night.

After nightfall

Stay a little longer

Two players on broomsticks overlooking the Hogwarts grounds in golden daylight.

Beyond the castle

Take the scenic route, together

In-game captures from earlier builds. Interface and features may differ in the current release.

Students gathered in a warm, firelit common room

Life at school

A place to belong

A world worth sharing

The castle was never meant to be empty

Hogwarts Legacy gave us a magical world in breathtaking detail: the Great Hall, the Undercroft, the Forbidden Forest, the shifting staircases. ArcaneMP fills it with people.

Familiar faces in the corridors. Wands raised side by side. Friends waiting in the common room. Your character, robes and spells come with you into one shared world.

From a quiet evening by the fire to a flight across the Highlands, the best stories are the ones you make together.

Join the Discord

Inside the current testing build

A shared castle, a real starting point

  • Play together

    Meet, cast, and explore

    See your friends’ characters and spells, fly together, duel, and talk through proximity voice. Servers hold 32 players by default and up to 128, and you can play from Steam or Epic on Windows or on Linux through Proton. Game Pass support is experimental.

    Install and join
  • Find your community

    Different servers, different stories

    Browse actual public server announcements, check each build and player count, and copy a direct-connect address. Houses, PvP, creature care, and roleplay systems depend on the server’s resources.

    Browse public servers
  • Build your own

    Host a server, write the rules

    Run a dedicated server on Windows or Linux and script it in JavaScript: custom spells, scripted NPCs and beasts, animal forms, and the Hogwarts Express. Shared story progression remains research.

    Read the hosting guide

News and updates

From the changelog

Latest testing release ·

Version 1.12.0

HogwartsMP becomes ArcaneMP, with arcanemp:// join links, wild and enemy animal forms, and server-placed lights and colliders.

  • The mod is now called ArcaneMP. Join links use arcanemp://, and servers keep their HogwartsMP masterlist identity, so existing listings carry on. Script types still publish as @hogwartsmp/types.
  • Animal forms now include the game’s wild animals (rat, hare, deer and owl) and its enemies (acromantula, troll and wolf), which move with their own creature abilities.
  • Servers can place point and spot lights, invisible collider shells that stop characters, spells or both, and mirror colliders that deflect wand bolts and put out Incendio.
Read the full notes
  • Version 1.11.1

    Support for the late-October Hogwarts Legacy patch on Steam, Epic and Game Pass, with door, race and teleport fixes.

    Read the notes
  • Version 1.11.0

    Servers of 128 by default and up to 512, an in-game settings menu, activities, vivarium beasts, and smoother players at a distance.

    Read the notes
  • Version 1.10.0

    Scripted movement, custom spells, animal forms, and the Hogwarts Express, with Linux play through Proton and experimental PC Game Pass support.

    Read the notes